LDR
| 03650cam a2200661 i 4500 |
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001 | 46944 |
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003 | NWIC |
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005 | 20240325174510.0 |
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008 | 220330t20212021wauab f 001 0 eng c |
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040 | | . |
‡aOQX
‡beng
‡erda
‡cOQX
‡dOCLCO
‡dTEU
‡dHUL
‡dOCLCO |
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020 | | . |
‡a9781736442906
‡q(hardcover) |
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020 | | . |
‡a1736442902
‡q(hardcover) |
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035 | | . |
‡a(OCoLC)1306449695 |
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042 | | . |
‡apcc |
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050 | | 4. |
‡aGV1469.6
‡b.A44 2021 |
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050 | | 4. |
‡aGV1469.62.C69
‡bA44 2021 |
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082 | 0 | 4. |
‡a793.93
‡223 |
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100 | 1 | . |
‡aAlexander, Connor,
‡egame designer,
‡eauthor. |
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245 | 1 | 0. |
‡aCoyote & Crow :
‡bcore rulebook /
‡ccreated, written, and developed by Connor Alexander (Cherokee Nation) ; additional writing and development, William McKay (Manitoba Métis Federation), Weyodi Oldbear (Numunu), Derek Pounds (Samish) ; additional writing, Nico Albert (Cherokee Nation), Riana Elliot (Cherokee), Diogo Nogueira, William Thompson (Cherokee Nation); layouts and graphic design, John Simon ; editing, Em Matson (Sault Ste Marie Ojibwe) ; Chahi language developer, William McKay (Manitoba Métis Federation) ; maps, Janice Sheen ; coyote & crow logo design, Barabara Schelling (Assiniboine) ; sensitivity consulting, Spider B. Perry ; additional rules development, Jade Wesley. |
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246 | 3 | . |
‡aCoyote & Crow : core rulebook |
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246 | 3 | . |
‡aCoyote and Crow :
‡bcore rulebook |
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246 | 3 | 0. |
‡aCore rulebook |
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250 | | . |
‡av. 1.1 |
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264 | | 1. |
‡a[Seattle, Washington] :
‡bCoyote & Crow, LLC,
‡c[2021] |
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264 | | 4. |
‡c©2021 |
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300 | | . |
‡a472 pages, 2 unnumbered pages :
‡billustrations (some color) ;
‡c30 cm +
‡e1 folded map with annotations. |
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336 | | . |
‡atext
‡btxt
‡2rdacontent |
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336 | | . |
‡astill image
‡bsti
‡2rdacontent |
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337 | | . |
‡aunmediated
‡bn
‡2rdamedia |
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338 | | . |
‡avolume
‡bnc
‡2rdacarrier |
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500 | | . |
‡aSubtitle from cover. |
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500 | | . |
‡aChahi is a fictional language used in this game. |
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504 | | . |
‡aIncludes Chahi-English glossary, game terms glossary, and index. |
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520 | | . |
‡aCoyote & Crow is a tabletop role playing game set in an alternate future of the Americas where colonization never occurred. Instead, advanced civilizations arose over hundreds of years after a massive climate disaster changed the history of the planet. You'll play as adventurers starting out in the city of Cahokia, a bustling, diverse metropolis along the Mississippi River. It's a world of science and spirituality where the future of technology and legends of the past will collide. Created by a team of Native Americans, this is a world where players from all backgrounds will find excitement, adventure and something new in the world of role playing. |
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650 | | 0. |
‡aCoyote and Crow (Game)
‡vRules. |
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650 | | 0. |
‡aFantasy games
‡xRules. |
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650 | | 0. |
‡aFantasy games
‡vHandbooks, manuals, etc. |
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650 | | 7. |
‡aFantasy games
‡2fast |
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655 | | 2. |
‡aHandbook |
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655 | | 4. |
‡aRules. |
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655 | | 4. |
‡aHandbooks and manuals. |
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655 | | 7. |
‡ahandbooks.
‡2aat |
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655 | | 7. |
‡aHandbooks and manuals
‡2fast |
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655 | | 7. |
‡aRules
‡2fast |
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655 | | 7. |
‡aRules.
‡2lcgft |
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655 | | 7. |
‡aHandbooks and manuals.
‡2lcgft |
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655 | | 7. |
‡aGuides et manuels.
‡2rvmgf |
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700 | 1 | . |
‡aMcKay, William
‡c(Co-author of Coyote & Crow),
‡eauthor. |
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700 | 1 | . |
‡aOldbear, Weyodi,
‡eauthor. |
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700 | 1 | . |
‡aPounds, Derek,
‡eauthor. |
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700 | 1 | . |
‡aAlbert, Nico,
‡eauthor. |
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700 | 1 | . |
‡aElliot, Riana,
‡eauthor. |
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700 | 1 | . |
‡aNogueira, Diogo
‡c(Co-author of Coyote & Crow),
‡eauthor. |
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700 | 1 | . |
‡aThompson, William
‡c(Co-author of Coyote & Crow),
‡eauthor. |
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700 | 1 | . |
‡aSimon, John
‡c(Co-illustrator of Coyote & Crow),
‡edesigner. |
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700 | 1 | . |
‡aMatson, Em,
‡eeditor. |
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994 | | . |
‡aZ0
‡bWANIC |
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948 | | . |
‡hNO HOLDINGS IN WANIC - 60 OTHER HOLDINGS |
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901 | | . |
‡aon1306449695
‡bOCoLC
‡c46944
‡tbiblio |
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