Record Details



Enlarge cover image for Sign, a game about being understood. Equipment, games, toys

Sign, a game about being understood.

Summary:

"A live-action game based on the true story of Nicaraguan Sign Language, where deaf children in a country with no official sign language spontaneously created their own. Players embody students on their first day of school. Along the way, they'll make friends, learn about themselves and build their own language together piece by piece."--Container

Record details

  • ISBN: 9780999870006
  • ISBN: 0999870009
  • Physical Description: 1 game (78 game cards, 1 conversation guide) : color, coated paper ; in box, 16 x 10 x 5 cm
  • Manufacturer: China : Thorny Games, [2018]

Content descriptions

General Note:
Title from box.
4-7 players, 2 hours.
Target Audience Note:
Ages 14+.
Subject:
Sign language > Games.
Sign language.
Genre:
Card games.
Games.
Puzzles and games.
Puzzles and games.
Card games.

Available copies

  • 1 of 1 copy available at Northwest Indian College.

Holds

  • 0 current holds with 1 total copy.
Show Only Available Copies
Location Call Number / Copy Notes Barcode Shelving Location Status Due Date
Lummi Library REF GAME SIGN 2018 100000760 Reference Available -

LDR 01666crm a2200385 i 4500
00147370
003NWIC
00520250227142232.0
008190718s2018 cc nnn gneng d
040 . ‡aMNM ‡beng ‡erda ‡cMNM ‡dOCLCF ‡dMYA ‡dANK ‡dOCLCQ ‡dOCLCO
020 . ‡a9780999870006
020 . ‡a0999870009
035 . ‡a(OCoLC)1109396903
050 4. ‡aHV2476 ‡b.S55 2018
24500. ‡aSign, a game about being understood.
264 3. ‡aChina : ‡bThorny Games, ‡c[2018]
300 . ‡a1 game (78 game cards, 1 conversation guide) : ‡bcolor, coated paper ; ‡cin box, 16 x 10 x 5 cm
336 . ‡athree-dimensional form ‡btdf ‡2rdacontent
337 . ‡aunmediated ‡bn ‡2rdamedia
338 . ‡acard ‡bno ‡2rdacarrier
500 . ‡aTitle from box.
500 . ‡a4-7 players, 2 hours.
521 . ‡aAges 14+.
520 . ‡a"A live-action game based on the true story of Nicaraguan Sign Language, where deaf children in a country with no official sign language spontaneously created their own. Players embody students on their first day of school. Along the way, they'll make friends, learn about themselves and build their own language together piece by piece."--Container
650 0. ‡aSign language ‡xGames.
650 7. ‡aSign language. ‡2fast ‡0(OCoLC)fst01118246
655 7. ‡aCard games. ‡2fast ‡0(OCoLC)fst02002531
655 7. ‡aGames. ‡2fast ‡0(OCoLC)fst01726787
655 7. ‡aPuzzles and games. ‡2fast ‡0(OCoLC)fst01919958
655 7. ‡aPuzzles and games. ‡2lcgft
655 7. ‡aCard games. ‡2lcgft
901 . ‡aon1109396903 ‡bOCoLC ‡c47370 ‡tbiblio